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cerea2:players:cod_afterword

Afterword

When the Battle of the Gods was over, it was as if the whole of Myaasia was taking a breath of relief. There had been more death and destruction than anybody could have imagined, but at least it seemed like there was going to be a 4th era after all.
Many things had changed: Old gods had fallen and new gods had arisen, many heroes and countless other people had died and cities and whole countries lay in ruins. The survivors took up the task of rebuilding what had been lost, though much would be lost forever.

The following years were hard for every one. Few people had been able to bring in crops during the Destruction and much lifestock had been slain in the wars, so food was scarce nearly everywhere and many people died from starvation.

Even when there were again crops coming in, it wasn’t like before. Many things we had taken for granted before had simply ceased to exist. Trade was almost non-existent, and in the years following the Destruction, Derimir was more or less cut off from the mainland. The rumours the occasional ship brought to Naye Bay told us that we might have been better off than most, for there was still unlife roaming the land, especially in western Myaasia, in the area of Baldemar and in the north.

There had been more than enough problems for us to take care of.

The ruins of Cerea had increasingly become a home for all kinds of monsters and some of them strayed from their lairs from time to time. Also the orcs were thrown in disarray with the death of their King Obould Many Arrows. For many years they were fighting over the succession, and though their current leader is not bent on war with the humans of Vesper, the relations are strained at best.

Naye Bay and Bushburrow are still more or less cut off from the rest of the island. Lady Kai’neko has several times proposed to rebuild the Westroad, but so far nobody has had the resources for such a project.

The only link to the outside world for the people of Vesper is by boat down the Vesper River to Naye Bay or via the Bandit Pass towards Noma, which has been resettled by some of the people who were evacuated to Vesper during the Second Invasion. Relations between the towns are good, but the journey is still perilous. Though the Bandit Pass is still guarded by a small garrison of Crog paladins (led by the former Ra paladin Crog, possibly a descendant of the god himself) in the Fighter School, the plains are a mostly unsettled area, and there are still scattered unlife roaming the area from the Battle of the Plains.

Noma had been mostly destroyed during the Second Invasion, and though the town is being rebuilt, it is still little more than a collection of tents today. Most people live by fishing and trade their goods with the towns of Vesper and Naye Bay.
The towns of Gohem and Greiburg have closed their gates to outsiders to repair the damage done by the Great Quake, that has wrought great chaos for the underground passages beneath Derimir. Most of the previously known entrances have been buried, but it is said that new ones were laid bare and some even speculate that some of the monsters now inhabiting the ruins of Cerea have come there via a new connection to the underground.

Today the town of Vesper might be one of the best places to live in all of Myaasia. The fertile fields surrounding it make it self-sufficient to a great degree and under the continued protection of Lady Thenthen - the only Guardian known to have survived the Destruction - we hope that our home will continue to prosper.

Benjamin Black Derimir, in the third year of Badger, first periods, fourth era.

cerea2/players/cod_afterword.txt · Last modified: 2015/05/03 12:29 by 127.0.0.1