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cerea2:players:reputation

Reputations Points

General

Reputations Points are used to get training to rise levels, get better jobs, rise in status, rise in guild rank, get extra training, get housing, pay for character edits and such.

Getting reputation points

ThingPoints
Scripted quests 1 reputation point for each completed
Participating in DM quests Varies, typically you get 2-3 reputation points for active participation in the quest.
Time spent in gameworld Thus each real playing hour gives +60 reputation xp.
Explorations Each found new area gives 400 reputation XP and each new NPC gives +50 reputation XP
Total XP collected the total ammount of XP you have gained gives reputation xp.

Each separate type of Reputation XP is looked up on table below and gives the ammount of reputation points as given in first column.

extra reputation pointsgame hours or xp
11000
23000
36000
410000
515000
621000
728000
836000
945000
1055000
....

Thus someone who has completed 25 scripted quests, gotten 10 points from DM quests, been online 60 real hours, has 4500 experience and has been to 10 areas and talked to 50 NPCs has total reputation of: 25(scripted)+10(dm)+2(time)+2(xp)+3(exploration) for a total of 42 points.

Levels

To train to a given level you need to spend level^2 reputation points to get a trainer, the previously paid reputation points for level reduce the cost.

You also need to have spent

level xp this level costpoints total for level total reputation points you must have gained
10000
21000448
330005918
4600071632
51000092550
615000113672
721000134998
8280001564128
9360001781162
104500019100200
115500021121242
126600023144288
137800025169338
149100027196392
1510500029225450
1612000031256512
1713600033289578
1815300035324648
1917100037361722
2019000039400800
2121000041441882
..........

Guild ranks

To gain given level in a guild you need to use the given number of reputation points

rankRank numberreputation points to raisereputation points totalVote pointsMinimum Effective LevelMinimum StatusMinimum Housing
Initiate 11 1 01Poor (-1)Bedroll (0)
Apprentice 24 5 03Average (0)Bedroll (0)
Journeyman 39 1415Above Average (1)Room (1)
Master 416 3027Respected (2)Room (1)
Senior master525 5549Higly Respected (3)Apartment (2)
High master 636*91811Low Noble (4)House (3)

Vote points is the reduction in cost that a higher ranking guild member can use to reduce the cost of raising a rank for a lower ranking one.

They are also the votes one has in deciding guild matters.

High Master: Each guild can only have one high master. Whenever a guild has atlast 2 senior masters and total of 16 votes in active members, anyone with any vote points can collect minimum of 4 votes behind a motion for high master election. In such case there is an election, any senior master is eligible to be elected. After 6 months from date of election being called(about 2 weeks real time) the votes are counted and the winner becomes High Master(and has to pay the points).

Effective level is calculated so that each level in primary class(es) counts as one, and each level in secondary class(es) counts as 0.5 levels.

Status

Determines how others see you, required to get higher jobs and guild ranks.

NameStatusreputation points to getreputation points totalMinimum cost of living / dayNotes
Destitute-2000Starting level: Goblin, Orc, kobold, Ettin
Poor-1111Starting Level: Half orcs, barbarians
Average0232Starting Level: others
Above Average1474Journeyman / other skilled labor
Respected28158Master / Very Skilled labor
Higly Respected3163116Senior Master / Specialist
Low Noble4326332High Master / Low noble (knight / freeman)
Medium Noble56412764Medium Noble (baron)
High Noble6128255128High Noble
Royal7256511256Royal
High Royal85121023512High Royal

Permanent housing

Housingstatus levelreputation points to getCost per day
bedrollDestitude (-2) → Average (0)01
roomPoor (-1) → Respected (2)13
apartmentAverage (0) → Highly Respected (3)49
houseAbove Average (1) → Low Noble (4)1627
mansionRespected (2) → High Noble (6)25081
castle or strange locationLow Noble (4) → High Royal (8)1000243

Status level: the status levels for what the given housing is appropriate.

Memorials, and other things

Thingreputation points to get
NPC telling a story or such100
A memorial plaque or similar50

Implementation Notes

Reputation is stored to the integers in PC. One integer is used to tell how many reputation points PC has gained from various non-automatic sources (moved from old system, dm-quests, other quests etc). To this number automatic reputation points from XP and time played are added. There is function to return this total number of reputation points.

Then there is two more integers that specify how many reputation points are used to raise levels and how many to other things.

Reputation functions

cerea2/players/reputation.txt · Last modified: 2015/05/03 12:29 by 127.0.0.1