In addition to the animations you can do some other things like: “facing”, “equip”, “unequip”, “open”, “close”, “lock”, “unlock”, “sound”, “pause”, “speak”, “voice”, “#” (comment), “roll”, “skill”, “ability”, “repeat”, “sit”.
They are shortly described below.
facing,duration,direction
Changes the facing of the PC towards given direction (absolute, or relative if using +- sign in front of number). If using direction as “@+5” then use the facing at the time when this command is run, not from the current facing.
equip,tag,slot
Equip item with given tag at given slot. You need to find out the tag of the item to be able to use this.
unequip,slot
Unequip item from given slot.
open,tag-of-door,max-distance
Opens door. The tag-of-door can be “*” in case it takes closest door. Max-distance can be left out, so this is normally written as “open,*”.
close,tag-of-door,max-distance
See open.
lock,tag-of-door,max-distance
See open.
unlock,tag-of-door,max-distance
See unlock.
sound,sound-file-name
Sound file name is the sound file name from the data/sounds.zip without .wav extension.
pause,duration
Pauses the animation for given duration.
speak,text to speak,volume
Speaks the given text at given volume. Default is 0, talk, 1 = whisper, 2 = shout, 3 = silent talk, and 4 = silent shout (dm shout).
voice,voice-number
Plays voice chat of given number.
roll,dice
Rolls a dice. Dice can be like 1d6, or any kind of dice specifier.
skill,skill-name
Does skill check roll. Skill names are: Appraise, Bluff, Concentration, Craft Alchemy, Craft Armor, Craft Trap, Craft Weapon, Diplomacy, Disable Device, Discipline, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Parry, Perform, Ride, Search, Set Trap, Sleight Of Hand, Spellcraft, Spot, Survival, Taunt, Tumble, and Use Magic Device.
ability,ability-name
Does ability check. Ability names are: str, dex, con, int, wis, cha, fortitude, reflex, and will.
repeat,wait,count
Repeat the whole action string from the beginning count times (or forever if no count given). Wait is the duration between repeats. This is good for things like sit or other looping animations, as they are not shown to others unless they are repeated every now and then. I.e. use like “sit;repeat” will search chair, and repeate sitting animation on it every 30 seconds.
sit,wait,radius
Searches chair inside the given radius (or 10 meters, if not given) and sits there. It will sit there for given time (or 30 seconds if nothing given).