(adventurer)
Name | Adventurer Guild |
---|---|
Location | Vesper, townhall basement |
Primary Classes | Any |
Secondary Classes | Any |
Alignments | Any |
Requirements | None |
Restrictions | None |
Current Leader | Tara Thenthen |
Status | Done |
The adventurer guild is the most important organization for any adventurer to join. Their most important function is as a clearing house for things people want to hire adventurers for.
The list of open missions is of course the most important service provided to members, so the guild maintains a full time person to maintain it. Any member can for things to do.
The second function of distributing information between adventurers is of course important too, thus the guild has a small pub and guild house for the adventurers to mix in.
The guild also maintains a archive of things the members have reported and periodically publishes “Adventurer Guild Journals” with a compilation of the most relevant ones.
A tertiary function is training adventurers is handled by two trainers the guild has retained to give normal and special training to members.
As the Vesper administration has a high regard for the help that adventurers can be, the guild has the full support and backing of the authorities.
The guild traces it's ancestry to the Adventurers' guild of Cerea, from before the occupation and destruction of that city. Some key members, including former senior master of Cerea Adventurers' guild Tara Thenthen-Jursen set up this guild afterwards to serve much the same purpose.
Clerk of the adventure guild.
Adventure guild mission coordinator.
Special trainer of the adventure guild. He can provide training for important skills for adventurers. Can also provide training for Loremaster scout, or dragon disciple.
Trainer of the adventure guild.
Old member of the guild.
Arlons Avesraus
De Aylomeignequewizlindonnerwasfin
Wulfgar Fireheart
Sliian White
Alisa
John Lightspear
Glanbin Lorearms